毎日 通常購入しなくては使用できないソフトウエアを無料で提供します!
ArtStudio 1.3.3< のgiveaway は 2010年1月16日
Corner-A ArtStudioはアニメーションソフトウエアでイメージ編集を簡単に実施。 ベスト機能を備えたスクリーンセーバー作製ソフトウエア。
Windows XP/Vista; Video accelerator card with 'Pixel Shader 2.0' support; Microsoft .NET framework 2.0; Microsoft DirectX 9
10.9 MB
$35.00
PhotoStylerはデジタル写真を効果的に編集。古い写真も新しいスタイルを使用して改良。感度のあまり良くないカメラで撮影したものでも、改善可能。
コメント ArtStudio 1.3.3
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Nice, I downloaded this the last time from GAOTD but kept it not for long. For this kind of animations you really don't need to download software (not to say 'why pay for') take e.g. the Online Picture Editor from Lunapic http://www.lunapic.com/editor/ (click on 'animations') 'ruffling water' is one of their most simple high resolution effects.
Sometimes I wonder if software developers actually do enough research in advance, or just gamble that buyers don't know ?
Some other useful online photo editors are (some with animated effects):
> Aviary (effects editor)
> Dr. Pic (pic modifier)
> Fotoflexer (online fun editor)
> Free Online Photo Editor
> Lunapic (picture pimper)
> Photoshop Online
> Pic Resize (online)
> Pixenate
> Splash Up (online editor)
> Squidoo Photo Editor Reviews
> SumoPaint (online photo editor)
and if you go for more advanced animation (don't expect this from ArtStudio 1.3.3) see these:
> Animator-9
> AniS 1.0
> Gimp Simple Animations
> Jumpwel
> Picasion (animate your pics)
> Snapfiles Freeware
> Sqirlz Morph
> Xara Xtreme Graphic Software
exact links here http://webnavigator.org/ guess somewhere at the bottom in the graphic section.
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Couple of points:
1) Super giveaway today. Even if you don't think animation is for you, the app makes for a lot of fun. And as usual, you can always uninstall later anyway if you don't think it's a keeper.
2) For the third time in a month, I've had to help out different computer users over so-called 'activation problems' with GOTD software, whereby they clicked to activate but nothing happened other than a message saying: 'Failed to connect. Please try again later.'
In all three cases, there was a one-word cause:
Comodo
In all three cases, the users were running the Comodo Internet Security Suite freeware app, and hadn't a clue how to re-configure it to allow GOTD to function as normal. In fact, they blamed GOTD.
By way of "proving" it was GOTD's "fault", all three users also shut down Comodo for the express purpose of initiating the 'activate' process. . . yet were still getting the same message: 'Failed to connect. Please try again later.'
So they blamed GOTD yet again.
But of course, they hadn't shut down Comodo. Even though they thought they had.
A quick look at what was running in the background on their computers would've instantly confirmed that Comodo was still very much at work and still running interference on their machines.
Attempts by those users to end the interference all failed because it's a protected process.
I can't comment on Comodo because I don't use it -- I tried it once and found it way too obstructive. But I was surprised to see that here was not one but three different computer users who all claimed to be knowledgable about "their" Comodo yet, as it turned out, had absolutely no idea it was still operating in the background even when they were adamant that it wasn't.
I'm not sure how they've resolved their problem (I recommended going with a different firewall.) But I thought I'd post this comment because yesterday and the day before, several posters came on here to say there was "something wrong" with GOTD's activation process, and so there'll likely be yet more similar posts today.
Seems a shame to deny yourself the pleasure of a giveaway like today's on the basis that it's somehow GOTD's "fault" when in truth, a firewall block on the user's own computer -- Comodo, in the experience I've had -- has been the cause.
As to today's software, GOTD really is continuing on with some of the highest quality offers anywhere on the 'Net. Well done, GOTD.
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Shari ... That is not a dumb question. I'm certain many members here will have the same or a similar question.
Pixel shader 2.0 (and other variants) are hard-coded into the video card and its drivers. It's not simply a software applicaton you can install on your system.
If you're not sure if your system supports Pixel Shader 2.0 it's best to check with your video cards manufacturer or it's documentation to find out.
If your video card does not support Pixel Shader 2.0, the best option is for you to simply replace your video card with one which has native support for pixel shader.
Video cards with pixel shader 2.0 and 3.0 are very common these days, it is not an expensive upgrade & will improve performance on other programs as well.
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Thanks for todays offering Corner-A! Does anyone have a changelog or a link to the differences/fixes this version (1.3.3) offered here today has since the last version?
Couldn't find it on Corner-A's site.
Also, here is a list I found at a gaming forum of Graphics/Video Accelerator cards that have Pixel Shader 2.0 Support:
(It is not 100% complete, but the latest cards not listed should support older Pixel Shaders like ver. 2.0)
ATI:
Radeon R300 Chipset family:
- Radeon 9500, 9550, 9600, 9700, 9800
- Radeon X300, X550, X600 (XT)
- Xpress 200, 200m, 200Crossfire, 200Intel (Note! The 200p has no integrated X300, and therefore no pixelshader support).
Radeon R420 Chipset family:
- Radeon X700, X740, X800, X850
Radeon R520 Chipset family:
- Radeon X1050, X1300, X1550, X1600, X1650, X1800, X1900, X1950 (Pro, Ultimate, Core, XT)
Radeon R600 Chipset family:
- Radeon HD2400, HD2600, HD2900, H3400, HD3450, HD3600, HD3650, HD3800, HD3850, HD3870 (X2, Pro, XT)
Radeon R700 Chipset family:
- Radeon HD4300, HD4350, HD4500, HD4600, HD4650, HD4670, HD4700, HD4770, HD4770, HD4800, HD4850, HD4870, HD4890 (X2)
Nvidia:
GeForce FX/5/NV30 family:
- FX5200, FX5300, FX5500, FX5600, FX5700, FX5750, FX5800, FX5900, FX5950 (Ultra)
GeForce 6/NV40 family:
- 6100, 6150(SE), 6200, 6500, 6600, 6800 (Ultra, GT, GTO, GS, Go, XT, XE, LE)
GeForce 7/G70 family:
- 7025, 7050, 7100, 7150, 7200, 7300, 7500, 7600, 7650, 7800, 7900, 7950 (GS, SE, LE, GT, GTX, GTO, GX2)
GeForce 8/G80, G90 family:
- 8100, 8200, 8300, 8400, 8500, 8600, 8800 (GS, GTX, Ultra, GT, GTS)
GeForce 9/G92 family:
- 9100, 9200, 9300, 9400, 9500, 9600, 9800 (GT, GS, GSO, GX2, GTX, GTX+)
GeForce 200/G200 family:
- GTS250, GTX260, GTX275, GTX280, GTX285, GTX295 (216SP)
Intel:
Intel GMA chipset family:
- 500, 900, 950, 3000, 3100, X3000, X3100, X3500, X4500
Intel Express Chipset:
- G31, G33, G35, G41, G43, G45, G915, G945, G946 G955, G963, G965, Q33, Q35, Q43, Q45, 82915G, 82910GL Note! I am not 100% sure they will all run it, some have a tuned down version of something like a Radeon X300 which should mean Pixelshader 2.0.(only the 82915G, 82910G, everything lower (828xxx) has no support!)
S3:
Deltachrome:
- S4, S4pro, S8, S8Nitro, S8 ULP
GammaChrome:
- S18 CE, S18pro
Chrome:
- S25, S27, 430, 435, 440, 530, 540 (GTX, GT, ULP, E)
3d Labs:
- Wildcat Realizm (100, 200, 500, 800) (Note! I think from the Wildcat III there is 2.0 support, but I am not 100% sure.)
XGi:
- Volari V3XT (Note! Only the XT model, the rest of the V3 series has 1.4: V3, V3XE, XP5)
- Volari V5, V5XE, V8, V8Duo, 8300, 8600, 8600GT, XP10
SiS:
- Mirage 3, Mirage 3+, Mirage 4
Finally, How to find out what graphics/ vid accelerator card you have? Right-click on an empty space on your desktop and then:
In XP choose "Properties" then "Settings" tab,
In Vista: "Personalize" then "Display Settings",
In Windows 7: "Screen Resolution".
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Dumb question time:
How do we know if we have the "Pixel Shader 2.0" video accelerator?
and
How do we get it if we don't already have it?
Thanks.
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